PsvButtons

Enumeration for the digital controller buttons. @note - L1/R1/L3/R3 only can bind using ::sceCtrlPeekBufferPositiveExt2 and ::sceCtrlReadBufferPositiveExt2 @note - Vita's L Trigger and R Trigger are mapped to L1 and R1 when using ::sceCtrlPeekBufferPositiveExt2 and ::sceCtrlReadBufferPositiveExt2

Values

ValueMeaning
SELECT0x00000001
L30x00000002
R30x00000004
START0x00000008
UP0x00000010
DOWN0x00000040
LEFT0x00000080
LTRIGGER0x00000100
L2LTRIGGER
RTRIGGER0x00000200
R2RTRIGGER
L10x00000400
R10x00000800
TRIANGLE0x00001000
CIRCLE0x00002000
CROSS0x00004000
SQUARE0x00008000

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